Class CfnScriptMixinProps.Builder

java.lang.Object
software.amazon.awscdk.cfnpropertymixins.services.gamelift.CfnScriptMixinProps.Builder
All Implemented Interfaces:
software.amazon.jsii.Builder<CfnScriptMixinProps>
Enclosing interface:
CfnScriptMixinProps

@Stability(Stable) public static final class CfnScriptMixinProps.Builder extends Object implements software.amazon.jsii.Builder<CfnScriptMixinProps>
A builder for CfnScriptMixinProps
  • Constructor Details

    • Builder

      public Builder()
  • Method Details

    • name

      @Stability(Stable) public CfnScriptMixinProps.Builder name(String name)
      Parameters:
      name - A descriptive label that is associated with a script. Script names do not need to be unique.
      Returns:
      this
    • nodeJsVersion

      @Stability(Stable) public CfnScriptMixinProps.Builder nodeJsVersion(String nodeJsVersion)
      Parameters:
      nodeJsVersion - The Node.js version used for execution of the Realtime script.
      Returns:
      this
    • storageLocation

      @Stability(Stable) public CfnScriptMixinProps.Builder storageLocation(IResolvable storageLocation)
      Parameters:
      storageLocation - The location of the Amazon S3 bucket where a zipped file containing your Realtime scripts is stored. The storage location must specify the Amazon S3 bucket name, the zip file name (the "key"), and a role ARN that allows Amazon GameLift Servers to access the Amazon S3 storage location. The S3 bucket must be in the same Region where you want to create a new script. By default, Amazon GameLift Servers uploads the latest version of the zip file; if you have S3 object versioning turned on, you can use the ObjectVersion parameter to specify an earlier version.
      Returns:
      this
    • storageLocation

      @Stability(Stable) public CfnScriptMixinProps.Builder storageLocation(CfnScriptPropsMixin.S3LocationProperty storageLocation)
      Parameters:
      storageLocation - The location of the Amazon S3 bucket where a zipped file containing your Realtime scripts is stored. The storage location must specify the Amazon S3 bucket name, the zip file name (the "key"), and a role ARN that allows Amazon GameLift Servers to access the Amazon S3 storage location. The S3 bucket must be in the same Region where you want to create a new script. By default, Amazon GameLift Servers uploads the latest version of the zip file; if you have S3 object versioning turned on, you can use the ObjectVersion parameter to specify an earlier version.
      Returns:
      this
    • tags

      @Stability(Stable) public CfnScriptMixinProps.Builder tags(List<? extends CfnTag> tags)
      Parameters:
      tags - A list of labels to assign to the new script resource. Tags are developer-defined key-value pairs. Tagging AWS resources are useful for resource management, access management and cost allocation. For more information, see Tagging AWS Resources in the AWS General Reference . Once the resource is created, you can use TagResource, UntagResource, and ListTagsForResource to add, remove, and view tags. The maximum tag limit may be lower than stated. See the AWS General Reference for actual tagging limits.
      Returns:
      this
    • version

      @Stability(Stable) public CfnScriptMixinProps.Builder version(String version)
      Parameters:
      version - The version that is associated with a build or script. Version strings do not need to be unique.
      Returns:
      this
    • build

      @Stability(Stable) public CfnScriptMixinProps build()
      Builds the configured instance.
      Specified by:
      build in interface software.amazon.jsii.Builder<CfnScriptMixinProps>
      Returns:
      a new instance of CfnScriptMixinProps
      Throws:
      NullPointerException - if any required attribute was not provided