Class CfnMatchmakingConfigurationPropsMixin

java.lang.Object
software.amazon.jsii.JsiiObject
software.amazon.awscdk.Mixin
software.amazon.awscdk.cfnpropertymixins.services.gamelift.CfnMatchmakingConfigurationPropsMixin
All Implemented Interfaces:
software.amazon.jsii.JsiiSerializable, software.constructs.IMixin

@Generated(value="jsii-pacmak/1.127.0 (build 2117ad5)", date="2026-03-11T13:19:59.633Z") @Stability(Stable) public class CfnMatchmakingConfigurationPropsMixin extends Mixin implements software.constructs.IMixin
The AWS::GameLift::MatchmakingConfiguration resource defines a new matchmaking configuration for use with FlexMatch.

Whether you're using FlexMatch with GameLift hosting or as a standalone matchmaking service, the matchmaking configuration sets out rules for matching players and forming teams. If you're using GameLift hosting, it also defines how to start game sessions for each match. Your matchmaking system can use multiple configurations to handle different game scenarios. All matchmaking requests identify the matchmaking configuration to use and provide player attributes that are consistent with that configuration.

Example:

 // The code below shows an example of how to instantiate this type.
 // The values are placeholders you should change.
 import software.amazon.awscdk.cfnpropertymixins.services.gamelift.*;
 import software.amazon.awscdk.*;
 IMergeStrategy mergeStrategy;
 CfnMatchmakingConfigurationPropsMixin cfnMatchmakingConfigurationPropsMixin = CfnMatchmakingConfigurationPropsMixin.Builder.create(CfnMatchmakingConfigurationMixinProps.builder()
         .acceptanceRequired(false)
         .acceptanceTimeoutSeconds(123)
         .additionalPlayerCount(123)
         .backfillMode("backfillMode")
         .creationTime("creationTime")
         .customEventData("customEventData")
         .description("description")
         .flexMatchMode("flexMatchMode")
         .gameProperties(List.of(GamePropertyProperty.builder()
                 .key("key")
                 .value("value")
                 .build()))
         .gameSessionData("gameSessionData")
         .gameSessionQueueArns(List.of("gameSessionQueueArns"))
         .name("name")
         .notificationTarget("notificationTarget")
         .requestTimeoutSeconds(123)
         .ruleSetArn("ruleSetArn")
         .ruleSetName("ruleSetName")
         .tags(List.of(CfnTag.builder()
                 .key("key")
                 .value("value")
                 .build()))
         .build())
 .strategy(mergeStrategy)
 .build();
 

See Also:
  • Field Details

    • CFN_PROPERTY_KEYS

      @Stability(Stable) protected static final List<String> CFN_PROPERTY_KEYS
  • Constructor Details

    • CfnMatchmakingConfigurationPropsMixin

      protected CfnMatchmakingConfigurationPropsMixin(software.amazon.jsii.JsiiObjectRef objRef)
    • CfnMatchmakingConfigurationPropsMixin

      protected CfnMatchmakingConfigurationPropsMixin(software.amazon.jsii.JsiiObject.InitializationMode initializationMode)
    • CfnMatchmakingConfigurationPropsMixin

      @Stability(Stable) public CfnMatchmakingConfigurationPropsMixin(@NotNull CfnMatchmakingConfigurationMixinProps props, @Nullable CfnPropertyMixinOptions options)
      Create a mixin to apply properties to AWS::GameLift::MatchmakingConfiguration.

      Parameters:
      props - L1 properties to apply. This parameter is required.
      options - Mixin options.
    • CfnMatchmakingConfigurationPropsMixin

      @Stability(Stable) public CfnMatchmakingConfigurationPropsMixin(@NotNull CfnMatchmakingConfigurationMixinProps props)
      Create a mixin to apply properties to AWS::GameLift::MatchmakingConfiguration.

      Parameters:
      props - L1 properties to apply. This parameter is required.
  • Method Details

    • applyTo

      @Stability(Stable) public void applyTo(@NotNull software.constructs.IConstruct construct)
      Apply the mixin properties to the construct.

      Specified by:
      applyTo in interface software.constructs.IMixin
      Specified by:
      applyTo in class Mixin
      Parameters:
      construct - This parameter is required.
    • supports

      @Stability(Stable) @NotNull public Boolean supports(@NotNull software.constructs.IConstruct construct)
      Check if this mixin supports the given construct.

      Specified by:
      supports in interface software.constructs.IMixin
      Overrides:
      supports in class Mixin
      Parameters:
      construct - This parameter is required.
    • getProps

      @Stability(Stable) @NotNull protected CfnMatchmakingConfigurationMixinProps getProps()
    • getStrategy

      @Stability(Stable) @NotNull protected IMergeStrategy getStrategy()