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Class GameLiftMatchmakingEvent.GameSessionInfoItem

(experimental) Type definition for GameSessionInfoItem.

Inheritance
object
GameLiftMatchmakingEvent.GameSessionInfoItem
Implements
GameLiftMatchmakingEvent.IGameSessionInfoItem
Inherited Members
object.GetType()
object.MemberwiseClone()
object.ToString()
object.Equals(object)
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetHashCode()
Namespace: Amazon.CDK.Mixins.Preview.AWS.GameLift.Events
Assembly: Amazon.CDK.Mixins.Preview.dll
Syntax (csharp)
public class GameLiftMatchmakingEvent.GameSessionInfoItem : GameLiftMatchmakingEvent.IGameSessionInfoItem
Syntax (vb)
Public Class GameLiftMatchmakingEvent.GameSessionInfoItem Implements GameLiftMatchmakingEvent.IGameSessionInfoItem
Remarks

Stability: Experimental

ExampleMetadata: fixture=_generated

Examples
// The code below shows an example of how to instantiate this type.
             // The values are placeholders you should change.
             using Amazon.CDK.Mixins.Preview.AWS.GameLift.Events;

             var gameSessionInfoItem = new GameSessionInfoItem {
                 PlayerId = new [] { "playerId" },
                 Team = new [] { "team" }
             };

Synopsis

Constructors

GameSessionInfoItem()

(experimental) Type definition for GameSessionInfoItem.

Properties

PlayerId

(experimental) playerId property.

Team

(experimental) team property.

Constructors

GameSessionInfoItem()

(experimental) Type definition for GameSessionInfoItem.

public GameSessionInfoItem()
Remarks

Stability: Experimental

ExampleMetadata: fixture=_generated

Examples
// The code below shows an example of how to instantiate this type.
             // The values are placeholders you should change.
             using Amazon.CDK.Mixins.Preview.AWS.GameLift.Events;

             var gameSessionInfoItem = new GameSessionInfoItem {
                 PlayerId = new [] { "playerId" },
                 Team = new [] { "team" }
             };

Properties

PlayerId

(experimental) playerId property.

public string[]? PlayerId { get; set; }
Property Value

string[]

Remarks

Specify an array of string values to match this event if the actual value of playerId is one of the values in the array. Use one of the constructors on the aws_events.Match for more advanced matching options.

Default: - Do not filter on this field

Stability: Experimental

Team

(experimental) team property.

public string[]? Team { get; set; }
Property Value

string[]

Remarks

Specify an array of string values to match this event if the actual value of team is one of the values in the array. Use one of the constructors on the aws_events.Match for more advanced matching options.

Default: - Do not filter on this field

Stability: Experimental

Implements

GameLiftMatchmakingEvent.IGameSessionInfoItem
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