

# Scenarios
<a name="scenarios"></a>

 In this section, we cover several scenarios that are common in a game architecture. Each scenario includes the common characteristics that drive the design and an example reference architecture diagram. 

**Topics**
+ [Game hosting for real-time synchronous gameplay](game-hosting-for-real-time-synchronous-gameplay.md)
+ [Game backends](game-backends.md)
+ [Serverless-based game backend architecture](serverless-based-game-backend-architecture.md)
+ [Cloud game development (CGD)](cloud-game-development-cgd.md)
+ [Game analytics pipeline](game-analytics-pipeline.md)