

# Resources
<a name="resources-ops"></a>

 Refer to the following resources to learn more about our best practices related to operational excellence. 

## Documentation and blogs
<a name="documentation-and-blogs"></a>
+  [Architecture best practices for Game Tech](https://aws.amazon.com/gametech/resources/) 
+  [Managing Your Game Studio on AWS pt.1](https://aws.amazon.com/blogs/gametech/managing-your-game-studio-on-aws-part-1/) 
+  [Managing Your Game Studio on AWS pt. 2](https://aws.amazon.com/blogs/gametech/managing-your-game-studio-on-aws-part-2/) 
+  [Managing Your Game Studio on AWS pt. 3](https://aws.amazon.com/blogs/gametech/managing-your-game-studio-on-aws-part-three/) 
+  [Establishing your best practice AWS environment](https://aws.amazon.com/organizations/getting-started/best-practices/) 
+  [multi-account strategy for your Control Tower landing zone](https://docs.aws.amazon.com/controltower/latest/userguide/aws-multi-account-landing-zone.html) 
+  [Game Analytics Pipeline](https://aws.amazon.com/solutions/implementations/game-analytics-pipeline/) 
+  [Maximize Your Game Data Insights with Game Analytics Pipeline](https://aws.amazon.com/blogs/gametech/maximize-your-game-data-insights-with-the-updated-game-analytics-pipeline/) 
+  [Leveraging AWS Glue and Amazon Redshift Spectrum for Player Insights](https://aws.amazon.com/blogs/gametech/gaming-analytics-leveraging-aws-glue-and-amazon-redshift-spectrum-for-player-insights/) 
+  [How to set up a CI/CD pipeline on](https://aws.amazon.com/getting-started/projects/set-up-ci-cd-pipeline/) 
+  [How Good Job Games Accelerates 43% with AWS Build Pipeline](https://aws.amazon.com/blogs/gametech/how-good-job-games-accelerates-43-with-aws-build-pipeline/) 
+  [Implementing a Build Pipeline for Unity Mobile Apps](https://aws.amazon.com/blogs/gametech/implementing-a-build-pipeline-for-unity-mobile-apps/) 
+  [Other relevant CI/CD blogs](https://aws.amazon.com/blogs/devops/tag/ci-cd/) 
+  [Game DevOps made easy with Game-Server CD Pipeline blog](https://aws.amazon.com/blogs/containers/game-devops-made-easy-with-aws-game-server-cd-pipeline/) 
+  [Harmony Games Deploys a Fully Custom Game Backend Utilizing AWS Cloud Development Kit (AWS CDK) (AWS CDK)](https://aws.amazon.com/blogs/gametech/harmony-games-deploys-a-fully-custom-game-backend-utilizing-aws-cloud-development-kit-aws-cdk/) 
+  [GameLift Prepare for launch](https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift_quickstart_customservers_launch.html) 
+  [Hybrid game server hosting with Amazon Gamelift Anywhere](https://aws.amazon.com/blogs/gametech/hybrid-game-server-hosting-with-amazon-gamelift-anywhere/) 
+  [Speed up game server development with Amazon Gamelift Anywhere and the Amazon Gamelift Agent](https://aws.amazon.com/blogs/gametech/speed-up-game-server-development-with-amazon-gamelift-anywhere-and-the-amazon-gamelift-agent/) 
+  [How to host your Unreal Engine game for under $1 per player with Amazon Gamelift](https://aws.amazon.com/blogs/gametech/how-to-host-your-unreal-engine-game-for-under-1-per-player-with-amazon-gamelift/) 
+  [New Solution Guidance for building scalable cross-platform game backends on AWS](https://aws.amazon.com/blogs/gametech/new-solution-guidance-for-building-scalable-cross-platform-game-backends-on-aws/) 
+  [Load testing the Pragma backend game engine to 1 million concurrent users on AWS](https://aws.amazon.com/blogs/gametech/load-testing-the-pragma-backend-game-engine-to-1-million-concurrent-users-on-aws/) 
+  [How Code Wizards load tested Heroic Lab's Nakama to two million concurrent players with AWS](https://aws.amazon.com/blogs/gametech/how-code-wizards-load-tested-heroic-labs-nakama-to-two-million-concurrent-players-with-aws/) 
+  [Best practices with Organizational Units](https://docs.aws.amazon.com/organizations/latest/userguide/orgs_best-practices.html) 
+  [AWS X-Ray](https://aws.amazon.com/xray/) 
+  [AWS Countdown](https://aws.amazon.com/premiumsupport/programs/iem/) 
+  [AWS for Games Solutions Hub](https://aws.amazon.com/solutions/games) 

## Partner solutions
<a name="partner-solutions"></a>
+  [New Relic](https://newrelic.com/) 
+  [Splunk APM](https://www.splunk.com/en_us/devops/application-performance-monitoring.html) 
+  [Backtrace.io](https://backtrace.io/) 
+  [Sentry](https://sentry.io/welcome/) 
+  [Datadog APM](https://www.datadoghq.com/product/apm/) 
+  [Honeycomb.io](https://www.honeycomb.io/) 

## Whitepapers
<a name="whitepapers"></a>
+  [Organizing your Environment using multiple accounts](https://docs.aws.amazon.com/whitepapers/latest/organizing-your-aws-environment/organizing-your-aws-environment.html) 
+  [Introduction to Scalable Game Development Patterns on AWS](https://d1.awsstatic.com/whitepapers/aws-scalable-gaming-patterns.pdf) 

## Videos
<a name="videos"></a>
+  [YouTube series: Building Games on AWS](https://www.youtube.com/playlist?list=PLuGWzrvNze7LPM6y8vbGTvhbtNxhRokkl) 
+  [AWS for Games: Boss LEVEL Podcast](https://www.youtube.com/playlist?list=PLuGWzrvNze7IDvJplS9JaaFR1ZU8KWpAX) 
+  [Re:Invent 2023: Scaling on AWS for the first 10 million users](https://www.youtube.com/watch?v=JzuNJ8OUht0) 
+  [Re:Invent 2022: How Riot Games processes 20TB of analytics daily on AWS](https://www.youtube.com/watch?v=5L1K_moG-dY) 
+  [Re:Invent 2022: How AWS and Riot Games built a governance reporting engine](https://www.youtube.com/watch?v=fJIkTH3HMAk) 
+  [Re:Invent 2023: Implementing distributed design patterns on AWS](https://www.youtube.com/watch?v=pfAlmkzyaJQ) 
+  [Re:Invent 2023: Scaling a multiplayer game into the millions with Mortal Kombat 1](https://www.youtube.com/watch?v=d1YqINr8s2o) 
+  [Re:Invent 2022: The evolution of chaos engineering at Netflix](https://www.youtube.com/watch?v=Xbn65E-BQhA) 
+  [Re:Invent 2023: Best practices for cloud governance](https://www.youtube.com/watch?v=U0y9l5V3mMQ) 
+  [Re:Invent 2023: Best practices for creating multi-Region architectures on AWS](https://www.youtube.com/watch?v=_vGlnzPZigU&list=PL2yQDdvlhXf8qWcdB_8mKLyAOHk0cVK6B&index=19) 

## Training materials
<a name="training-materials"></a>
+  [Curriculum – Getting Started with AWS for Games Part 1](https://explore.skillbuilder.aws/learn/course/external/view/elearning/450/getting-started-with-aws-for-games-part-i) 