

# Networking and content delivery
<a name="gameperf07"></a>


| GAMEPERF07: How do you design your matchmaking service to optimize performance? | 
| --- | 
|   | 

 Player skill, internet service provider (ISP) quality, and player population distribution are important to consider as a dimension of performance tuning. Game sessions can be placed on servers that are strategically located to level the playing field and host a fair game. 

**Topics**
+ [GAMEPERF07-BP01 Define network latency thresholds for your game](gameperf07-bp01.md)
+ [GAMEPERF07-BP02 Run a separate matchmaking service for each gameplay mode and game hosting Region](gameperf07-bp02.md)
+ [GAMEPERF07-BP03 Regularly monitor matchmaking performance](gameperf07-bp03.md)
+ [GAMEPERF07-BP04 Regularly monitor networking performance](gameperf07-bp04.md)
+ [GAMEPERF07-BP05 Use network acceleration technology to improve performance across the internet](gameperf07-bp05.md)