

# Load testing
<a name="gameops05"></a>


|  GAMEOPS05: What should you consider when load testing a game?  | 
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 When load testing a game, consider the appropriate testing stage, load-generating architecture, and testing framework to effectively evaluate system performance and scalability. Choose the right combination of timing (early development, sprints, pre-production, or post-deployment), infrastructure (EC2, EKS, Fargate, or Lambda), and testing tool (JMeter, Locust, Grafana K6, or Gatling) to align with your game's unique characteristics and development goals. 

**Topics**
+ [GAMEOPS05-BP01 Choose the right stage, architecture, and load testing framework to meet your goals](gameops05-bp01.md)