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Describes a support container in a container group. You can define a support container in either a game server container group or a per-instance container group. Support containers don't run game server processes.
This definition includes container configuration, resources, and start instructions. Use this data type when creating or updating a container group definition. For properties of a deployed support container, see SupportContainerDefinition.
Use with: CreateContainerGroupDefinition, UpdateContainerGroupDefinition
Namespace: Amazon.GameLift.Model
Assembly: AWSSDK.GameLift.dll
Version: 3.x.y.z
public class SupportContainerDefinitionInput
The SupportContainerDefinitionInput type exposes the following members
Name | Description | |
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SupportContainerDefinitionInput() |
Name | Type | Description | |
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ContainerName | System.String |
Gets and sets the property ContainerName. A string that uniquely identifies the container definition within a container group. |
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DependsOn | System.Collections.Generic.List<Amazon.GameLift.Model.ContainerDependency> |
Gets and sets the property DependsOn. Establishes dependencies between this container and the status of other containers in the same container group. A container can have dependencies on multiple different containers. .
You can use dependencies to establish a startup/shutdown sequence across the container
group. For example, you might specify that ContainerB has a |
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EnvironmentOverride | System.Collections.Generic.List<Amazon.GameLift.Model.ContainerEnvironment> |
Gets and sets the property EnvironmentOverride. A set of environment variables to pass to the container on startup. See the ContainerDefinition::environment parameter in the Amazon Elastic Container Service API Reference. |
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Essential | System.Boolean |
Gets and sets the property Essential. Flags the container as vital for the container group to function properly. If an essential container fails, the entire container group restarts. At least one support container in a per-instance container group must be essential. When flagging a container as essential, also configure a health check so that the container can signal that it's healthy. |
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HealthCheck | Amazon.GameLift.Model.ContainerHealthCheck |
Gets and sets the property HealthCheck. Configuration for a non-terminal health check. A container automatically restarts if it stops functioning. With a health check, you can define additional reasons to flag a container as unhealthy and restart it. If an essential container fails a health check, the entire container group restarts. |
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ImageUri | System.String |
Gets and sets the property ImageUri. The location of the container image to deploy to a container fleet. Provide an image in an Amazon Elastic Container Registry public or private repository. The repository must be in the same Amazon Web Services account and Amazon Web Services Region where you're creating the container group definition. For limits on image size, see Amazon GameLift Servers endpoints and quotas. You can use any of the following image URI formats:
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MemoryHardLimitMebibytes | System.Int32 |
Gets and sets the property MemoryHardLimitMebibytes. A specified amount of memory (in MiB) to reserve for this container. If you don't specify a container-specific memory limit, the container shares the container group's total memory allocation.
Related data type: ContainerGroupDefinitionTotalMemoryLimitMebibytes |
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MountPoints | System.Collections.Generic.List<Amazon.GameLift.Model.ContainerMountPoint> |
Gets and sets the property MountPoints. A mount point that binds a path inside the container to a file or directory on the host system and lets it access the file or directory. |
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PortConfiguration | Amazon.GameLift.Model.ContainerPortConfiguration |
Gets and sets the property PortConfiguration. A set of ports that Amazon GameLift Servers can assign to processes in a container. The container port configuration must have enough ports for each container process that accepts inbound traffic connections. A container port configuration can have can have one or more container port ranges. Each range specifies starting and ending values as well as the supported network protocol.
Container ports aren't directly accessed by inbound traffic. Amazon GameLift Servers
maps each container port to an externally accessible connection port (see the container
fleet property |
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Vcpu | System.Double |
Gets and sets the property Vcpu. The number of vCPU units to reserve for this container. The container can use more resources when needed, if available. If you don't reserve CPU units for this container, it shares the container group's total vCPU limit. Related data type: ContainerGroupDefinition TotalCpuLimit |
.NET:
Supported in: 8.0 and newer, Core 3.1
.NET Standard:
Supported in: 2.0
.NET Framework:
Supported in: 4.5 and newer, 3.5