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Container for the parameters to the DeregisterCompute operation. This API works with the following fleet types: Anywhere
Removes a compute resource from an Anywhere fleet. Deregistered computes can no longer host game sessions through Amazon GameLift Servers. Use this operation with an Anywhere fleet that doesn't use the Amazon GameLift Servers Agent For Anywhere fleets with the Agent, the Agent handles all compute registry tasks for you.
To deregister a compute, call this operation from the compute that's being deregistered and specify the compute name and the fleet ID.
Namespace: Amazon.GameLift.Model
Assembly: AWSSDK.GameLift.dll
Version: 3.x.y.z
public class DeregisterComputeRequest : AmazonGameLiftRequest IAmazonWebServiceRequest
The DeregisterComputeRequest type exposes the following members
| Name | Description | |
|---|---|---|
|
DeregisterComputeRequest() |
| Name | Type | Description | |
|---|---|---|---|
|
ComputeName | System.String |
Gets and sets the property ComputeName. The unique identifier of the compute resource to deregister. For an Anywhere fleet compute, use the registered compute name. |
|
FleetId | System.String |
Gets and sets the property FleetId. A unique identifier for the fleet the compute resource is currently registered to. |
.NET:
Supported in: 8.0 and newer, Core 3.1
.NET Standard:
Supported in: 2.0
.NET Framework:
Supported in: 4.5 and newer, 3.5