/AWS1/CL_GMZLOCATIONCONF¶
Configuration settings that define a stream group's stream capacity for a location. When configuring a location for the first time, you must specify a numeric value for at least one of the two capacity types. To update the capacity for an existing stream group, call UpdateStreamGroup. To add a new location and specify its capacity, call AddStreamGroupLocations.
CONSTRUCTOR¶
IMPORTING¶
Required arguments:¶
iv_locationname TYPE /AWS1/GMZLOCATIONNAME /AWS1/GMZLOCATIONNAME¶
A location's name. For example,
us-east-1. For a complete list of locations that Amazon GameLift Streams supports, refer to Regions, quotas, and limitations in the Amazon GameLift Streams Developer Guide.
Optional arguments:¶
iv_alwaysoncapacity TYPE /AWS1/GMZALWAYSONCAPACITY /AWS1/GMZALWAYSONCAPACITY¶
This setting, if non-zero, indicates minimum streaming capacity which is allocated to you and is never released back to the service. You pay for this base level of capacity at all times, whether used or idle.
iv_ondemandcapacity TYPE /AWS1/GMZONDEMANDCAPACITY /AWS1/GMZONDEMANDCAPACITY¶
This field is deprecated. Use
MaximumCapacityinstead. This parameter cannot be used withMaximumCapacityorTargetIdleCapacityin the same location configuration.The streaming capacity that Amazon GameLift Streams can allocate in response to stream requests, and then de-allocate when the session has terminated. This offers a cost control measure at the expense of a greater startup time (typically under 5 minutes). Default is 0 when creating a stream group or adding a location.
iv_targetidlecapacity TYPE /AWS1/GMZTARGETIDLECAPACITY /AWS1/GMZTARGETIDLECAPACITY¶
This indicates idle capacity which the service pre-allocates and holds for you in anticipation of future activity. This helps to insulate your users from capacity-allocation delays. You pay for capacity which is held in this intentional idle state.
iv_maximumcapacity TYPE /AWS1/GMZMAXIMUMCAPACITY /AWS1/GMZMAXIMUMCAPACITY¶
This indicates the maximum capacity that the service can allocate for you. Newly created streams may take a few minutes to start. Capacity is released back to the service when idle. You pay for capacity that is allocated to you until it is released.
Queryable Attributes¶
LocationName¶
A location's name. For example,
us-east-1. For a complete list of locations that Amazon GameLift Streams supports, refer to Regions, quotas, and limitations in the Amazon GameLift Streams Developer Guide.
Accessible with the following methods¶
| Method | Description |
|---|---|
GET_LOCATIONNAME() |
Getter for LOCATIONNAME, with configurable default |
ASK_LOCATIONNAME() |
Getter for LOCATIONNAME w/ exceptions if field has no value |
HAS_LOCATIONNAME() |
Determine if LOCATIONNAME has a value |
AlwaysOnCapacity¶
This setting, if non-zero, indicates minimum streaming capacity which is allocated to you and is never released back to the service. You pay for this base level of capacity at all times, whether used or idle.
Accessible with the following methods¶
| Method | Description |
|---|---|
GET_ALWAYSONCAPACITY() |
Getter for ALWAYSONCAPACITY, with configurable default |
ASK_ALWAYSONCAPACITY() |
Getter for ALWAYSONCAPACITY w/ exceptions if field has no va |
HAS_ALWAYSONCAPACITY() |
Determine if ALWAYSONCAPACITY has a value |
OnDemandCapacity¶
This field is deprecated. Use
MaximumCapacityinstead. This parameter cannot be used withMaximumCapacityorTargetIdleCapacityin the same location configuration.The streaming capacity that Amazon GameLift Streams can allocate in response to stream requests, and then de-allocate when the session has terminated. This offers a cost control measure at the expense of a greater startup time (typically under 5 minutes). Default is 0 when creating a stream group or adding a location.
Accessible with the following methods¶
| Method | Description |
|---|---|
GET_ONDEMANDCAPACITY() |
Getter for ONDEMANDCAPACITY, with configurable default |
ASK_ONDEMANDCAPACITY() |
Getter for ONDEMANDCAPACITY w/ exceptions if field has no va |
HAS_ONDEMANDCAPACITY() |
Determine if ONDEMANDCAPACITY has a value |
TargetIdleCapacity¶
This indicates idle capacity which the service pre-allocates and holds for you in anticipation of future activity. This helps to insulate your users from capacity-allocation delays. You pay for capacity which is held in this intentional idle state.
Accessible with the following methods¶
| Method | Description |
|---|---|
GET_TARGETIDLECAPACITY() |
Getter for TARGETIDLECAPACITY, with configurable default |
ASK_TARGETIDLECAPACITY() |
Getter for TARGETIDLECAPACITY w/ exceptions if field has no |
HAS_TARGETIDLECAPACITY() |
Determine if TARGETIDLECAPACITY has a value |
MaximumCapacity¶
This indicates the maximum capacity that the service can allocate for you. Newly created streams may take a few minutes to start. Capacity is released back to the service when idle. You pay for capacity that is allocated to you until it is released.
Accessible with the following methods¶
| Method | Description |
|---|---|
GET_MAXIMUMCAPACITY() |
Getter for MAXIMUMCAPACITY, with configurable default |
ASK_MAXIMUMCAPACITY() |
Getter for MAXIMUMCAPACITY w/ exceptions if field has no val |
HAS_MAXIMUMCAPACITY() |
Determine if MAXIMUMCAPACITY has a value |
Public Local Types In This Class¶
Internal table types, representing arrays and maps of this class, are defined as local types:
TT_LOCATIONCONFIGURATIONS¶
TYPES TT_LOCATIONCONFIGURATIONS TYPE STANDARD TABLE OF REF TO /AWS1/CL_GMZLOCATIONCONF WITH DEFAULT KEY
.