/AWS1/IF_GML=>GETGAMESESSIONLOGURL()¶
About GetGameSessionLogUrl¶
This API works with the following fleet types: EC2
Retrieves the location of stored game session logs for a specified game session on Amazon GameLift Servers managed fleets. When a game session is terminated, Amazon GameLift Servers automatically stores the logs in Amazon S3 and retains them for 14 days. Use this URL to download the logs.
See the Amazon Web Services Service Limits page for maximum log file sizes. Log files that exceed this limit are not saved.
Method Signature¶
METHODS /AWS1/IF_GML~GETGAMESESSIONLOGURL
IMPORTING
!IV_GAMESESSIONID TYPE /AWS1/GMLARNSTRINGMODEL OPTIONAL
RETURNING
VALUE(OO_OUTPUT) TYPE REF TO /aws1/cl_gmlgetgamesesslogur01
RAISING
/AWS1/CX_GMLINTERNALSERVICEEX
/AWS1/CX_GMLINVALIDREQUESTEX
/AWS1/CX_GMLNOTFOUNDEXCEPTION
/AWS1/CX_GMLUNAUTHORIZEDEX
/AWS1/CX_GMLCLIENTEXC
/AWS1/CX_GMLSERVEREXC
/AWS1/CX_RT_TECHNICAL_GENERIC
/AWS1/CX_RT_SERVICE_GENERIC.
IMPORTING¶
Required arguments:¶
iv_gamesessionid TYPE /AWS1/GMLARNSTRINGMODEL /AWS1/GMLARNSTRINGMODEL¶
A unique identifier for the game session to get logs for.
RETURNING¶
oo_output TYPE REF TO /aws1/cl_gmlgetgamesesslogur01 /AWS1/CL_GMLGETGAMESESSLOGUR01¶
Domain /AWS1/RT_ACCOUNT_ID Primitive Type NUMC
Examples¶
Syntax Example¶
This is an example of the syntax for calling the method. It includes every possible argument and initializes every possible value. The data provided is not necessarily semantically accurate (for example the value "string" may be provided for something that is intended to be an instance ID, or in some cases two arguments may be mutually exclusive). The syntax shows the ABAP syntax for creating the various data structures.
DATA(lo_result) = lo_client->getgamesessionlogurl( |string| ).
This is an example of reading all possible response values
lo_result = lo_result.
IF lo_result IS NOT INITIAL.
lv_nonzeroandmaxstring = lo_result->get_presignedurl( ).
ENDIF.