/AWS1/CL_GMLGETPLYRCONNDETSOUT¶
GetPlayerConnectionDetailsOutput
CONSTRUCTOR¶
IMPORTING¶
Optional arguments:¶
iv_gamesessionid TYPE /AWS1/GMLARNSTRINGMODEL /AWS1/GMLARNSTRINGMODEL¶
An identifier for the game session that is unique across all regions for which the player connection details were retrieved. The value is always a full ARN in the following format:
arn:aws:gamelift:.::gamesession/ /
it_playerconnectiondetails TYPE /AWS1/CL_GMLPLAYERCONNDETAIL=>TT_PLAYERCONNECTIONDETAILLIST TT_PLAYERCONNECTIONDETAILLIST¶
A collection of player connection detail objects, one for each requested player.
Queryable Attributes¶
GameSessionId¶
An identifier for the game session that is unique across all regions for which the player connection details were retrieved. The value is always a full ARN in the following format:
arn:aws:gamelift:.::gamesession/ /
Accessible with the following methods¶
| Method | Description |
|---|---|
GET_GAMESESSIONID() |
Getter for GAMESESSIONID, with configurable default |
ASK_GAMESESSIONID() |
Getter for GAMESESSIONID w/ exceptions if field has no value |
HAS_GAMESESSIONID() |
Determine if GAMESESSIONID has a value |
PlayerConnectionDetails¶
A collection of player connection detail objects, one for each requested player.
Accessible with the following methods¶
| Method | Description |
|---|---|
GET_PLAYERCONNECTIONDETAILS() |
Getter for PLAYERCONNECTIONDETAILS, with configurable defaul |
ASK_PLAYERCONNECTIONDETAILS() |
Getter for PLAYERCONNECTIONDETAILS w/ exceptions if field ha |
HAS_PLAYERCONNECTIONDETAILS() |
Determine if PLAYERCONNECTIONDETAILS has a value |