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AWS::GameLift::ContainerFleet
Describes an Amazon GameLift Servers managed container fleet.
Syntax
To declare this entity in your AWS CloudFormation template, use the following syntax:
JSON
{ "Type" : "AWS::GameLift::ContainerFleet", "Properties" : { "BillingType" :String, "DeploymentConfiguration" :DeploymentConfiguration, "Description" :String, "FleetRoleArn" :String, "GameServerContainerGroupDefinitionName" :String, "GameServerContainerGroupsPerInstance" :Integer, "GameSessionCreationLimitPolicy" :GameSessionCreationLimitPolicy, "InstanceConnectionPortRange" :ConnectionPortRange, "InstanceInboundPermissions" :[ IpPermission, ... ], "InstanceType" :String, "Locations" :[ LocationConfiguration, ... ], "LogConfiguration" :LogConfiguration, "MetricGroups" :[ String, ... ], "NewGameSessionProtectionPolicy" :String, "PerInstanceContainerGroupDefinitionName" :String, "ScalingPolicies" :[ ScalingPolicy, ... ], "Tags" :[ Tag, ... ]} }
YAML
Type: AWS::GameLift::ContainerFleet Properties: BillingType:StringDeploymentConfiguration:DeploymentConfigurationDescription:StringFleetRoleArn:StringGameServerContainerGroupDefinitionName:StringGameServerContainerGroupsPerInstance:IntegerGameSessionCreationLimitPolicy:GameSessionCreationLimitPolicyInstanceConnectionPortRange:ConnectionPortRangeInstanceInboundPermissions:- IpPermissionInstanceType:StringLocations:- LocationConfigurationLogConfiguration:LogConfigurationMetricGroups:- StringNewGameSessionProtectionPolicy:StringPerInstanceContainerGroupDefinitionName:StringScalingPolicies:- ScalingPolicyTags:- Tag
Properties
BillingType-
Indicates whether the fleet uses On-Demand or Spot instances for this fleet. Learn more about when to use On-Demand versus Spot Instances. You can't update this fleet property.
By default, this property is set to
ON_DEMAND.Required: No
Type: String
Allowed values:
ON_DEMAND | SPOTUpdate requires: Replacement
DeploymentConfiguration-
Set of rules for processing a deployment for a container fleet update.
Required: No
Type: DeploymentConfiguration
Update requires: No interruption
Description-
A meaningful description of the container fleet.
Required: No
Type: String
Minimum:
1Maximum:
1024Update requires: No interruption
FleetRoleArn-
The unique identifier for an AWS Identity and Access Management (IAM) role with permissions to run your containers on resources that are managed by Amazon GameLift Servers. See Set up an IAM service role. This fleet property can't be changed.
Required: Yes
Type: String
Pattern:
^arn:aws(-.*)?:[a-z-]+:(([a-z]+-)+[0-9])?:([0-9]{12})?:[^.]+$Minimum:
1Maximum:
256Update requires: No interruption
GameServerContainerGroupDefinitionName-
The name of the fleet's game server container group definition, which describes how to deploy containers with your game server build and support software onto each fleet instance.
Required: No
Type: String
Pattern:
^[a-zA-Z0-9\-]+$|^arn:.*:containergroupdefinition\/[a-zA-Z0-9\-]+(:[0-9]+)?$Minimum:
1Maximum:
512Update requires: No interruption
GameServerContainerGroupsPerInstance-
The number of times to replicate the game server container group on each fleet instance.
Required: No
Type: Integer
Minimum:
1Maximum:
5000Update requires: No interruption
GameSessionCreationLimitPolicy-
A policy that limits the number of game sessions that each individual player can create on instances in this fleet. The limit applies for a specified span of time.
Required: No
Type: GameSessionCreationLimitPolicy
Update requires: No interruption
InstanceConnectionPortRange-
The set of port numbers to open on each instance in a container fleet. Connection ports are used by inbound traffic to connect with processes that are running in containers on the fleet.
Required: No
Type: ConnectionPortRange
Update requires: No interruption
InstanceInboundPermissions-
The IP address ranges and port settings that allow inbound traffic to access game server processes and other processes on this fleet.
Required: No
Type: Array of IpPermission
Maximum:
50Update requires: No interruption
InstanceType-
The Amazon EC2 instance type to use for all instances in the fleet. Instance type determines the computing resources and processing power that's available to host your game servers. This includes including CPU, memory, storage, and networking capacity. You can't update this fleet property.
Required: No
Type: String
Minimum:
1Maximum:
1024Update requires: Replacement
LocationsProperty description not available.
Required: No
Type: Array of LocationConfiguration
Maximum:
100Update requires: No interruption
LogConfiguration-
The method that is used to collect container logs for the fleet. Amazon GameLift Servers saves all standard output for each container in logs, including game session logs.
-
CLOUDWATCH-- Send logs to an Amazon CloudWatch log group that you define. Each container emits a log stream, which is organized in the log group. -
S3-- Store logs in an Amazon S3 bucket that you define. -
NONE-- Don't collect container logs.
Required: No
Type: LogConfiguration
Update requires: No interruption
-
MetricGroups-
The name of an AWS CloudWatch metric group to add this fleet to. Metric groups aggregate metrics for multiple fleets.
Required: No
Type: Array of String
Maximum:
1Update requires: No interruption
NewGameSessionProtectionPolicy-
Determines whether Amazon GameLift Servers can shut down game sessions on the fleet that are actively running and hosting players. Amazon GameLift Servers might prompt an instance shutdown when scaling down fleet capacity or when retiring unhealthy instances. You can also set game session protection for individual game sessions using UpdateGameSession.
-
NoProtection -- Game sessions can be shut down during active gameplay.
-
FullProtection -- Game sessions in
ACTIVEstatus can't be shut down.
Required: No
Type: String
Allowed values:
FullProtection | NoProtectionUpdate requires: No interruption
-
PerInstanceContainerGroupDefinitionName-
The name of the fleet's per-instance container group definition.
Required: No
Type: String
Pattern:
^[a-zA-Z0-9\-]+$|^arn:.*:containergroupdefinition\/[a-zA-Z0-9\-]+(:[0-9]+)?$Minimum:
1Maximum:
512Update requires: No interruption
ScalingPoliciesProperty description not available.
Required: No
Type: Array of ScalingPolicy
Maximum:
50Update requires: No interruption
Property description not available.
Required: No
Type: Array of Tag
Maximum:
200Update requires: No interruption
Return values
Ref
Fn::GetAtt
CreationTime-
A time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example
"1469498468.057"). FleetArn-
The Amazon Resource Name (ARN) that is assigned to a Amazon GameLift Servers fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is
arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912. In a GameLift fleet ARN, the resource ID matches theFleetIdvalue. FleetId-
A unique identifier for the container fleet to retrieve.
GameServerContainerGroupDefinitionArn-
The Amazon Resource Name (ARN) that is assigned to the fleet's game server container group. The ARN value also identifies the specific container group definition version in use.
MaximumGameServerContainerGroupsPerInstance-
The calculated maximum number of game server container group that can be deployed on each fleet instance. The calculation depends on the resource needs of the container group and the CPU and memory resources of the fleet's instance type.
PerInstanceContainerGroupDefinitionArn-
The Amazon Resource Name (ARN) that is assigned to the fleet's per-instance container group. The ARN value also identifies the specific container group definition version in use.
Status-
The current status of the container fleet.
-
PENDING-- A new container fleet has been requested. -
CREATING-- A new container fleet resource is being created. -
CREATED-- A new container fleet resource has been created. No fleet instances have been deployed. -
ACTIVATING-- New container fleet instances are being deployed. -
ACTIVE-- The container fleet has been deployed and is ready to host game sessions. -
UPDATING-- Updates to the container fleet is being updated. A deployment is in progress.
-