

# Sample matchmaking requests
<a name="match-client-sample"></a>

The following code snippets build matchmaking requests for several different matchmakers. As described, a request must provide the player attributes that are required by the matchmaker in use, as defined in the matchmaker's rule set. The attribute provided must use the same data type, number (N) or string (S) that is defined in the rule set. 

```
# Uses matchmaker for two-team game mode based on player skill level
def start_matchmaking_for_cowboys_vs_aliens(config_name, ticket_id, player_id, skill, team):
    response = gamelift.start_matchmaking(
        ConfigurationName=config_name,
        Players=[{
            "PlayerAttributes": {
                "skill": {"N": skill}
            },
            "PlayerId": player_id,
            "Team": team
        }],
        TicketId=ticket_id)

# Uses matchmaker for monster hunter game mode based on player skill level
def start_matchmaking_for_players_vs_monster(config_name, ticket_id, player_id, skill, is_monster):
    response = gamelift.start_matchmaking(
        ConfigurationName=config_name,
        Players=[{
            "PlayerAttributes": {
                "skill": {"N": skill},
                "desiredSkillOfMonster": {"N": skill},
                "wantsToBeMonster": {"N": int(is_monster)}
            },
            "PlayerId": player_id
        }],
        TicketId=ticket_id)

# Uses matchmaker for brawler game mode with latency
def start_matchmaking_for_three_team_brawler(config_name, ticket_id, player_id, skill, role):
    response = gamelift.start_matchmaking(
        ConfigurationName=config_name,
        Players=[{
            "PlayerAttributes": {
                "skill": {"N": skill},
                "character": {"S": [role]},
            },
            "PlayerId": player_id,
            "LatencyInMs": { "us-west-2": 20}
        }],
        TicketId=ticket_id)

# Uses matchmaker for multiple game modes and maps based on player experience
def start_matchmaking_for_multi_map(config_name, ticket_id, player_id, skill, maps, modes):
    response = gamelift.start_matchmaking(
        ConfigurationName=config_name,
        Players=[{
            "PlayerAttributes": {
                "experience": {"N": skill},
                "gameMode": {"SL": modes},
                "mapPreference": {"SL": maps}
            },
            "PlayerId": player_id
        }],
        TicketId=ticket_id)
```