FleetDeployment
Describes a container fleet deployment with updates to the fleet.
Contents
Note
In the following list, the required parameters are described first.
- CreationTime
-
A time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example
"1469498468.057").Type: Timestamp
Required: No
- DeploymentConfiguration
-
Instructions for how to deploy updates to a container fleet and what actions to take if the deployment fails.
Type: DeploymentConfiguration object
Required: No
- DeploymentId
-
A unique identifier for the deployment.
Type: String
Length Constraints: Minimum length of 1. Maximum length of 1024.
Pattern:
^[a-zA-Z0-9\-]+$Required: No
- DeploymentStatus
-
The status of the fleet deployment. For per-location status, see
LocationalDeployment.-
PENDING-- Amazon GameLift Servers has accepted the deployment and hasn't started it yet. -
IN_PROGRESS-- The deployment is in progress. This status covers validation as well as the replacement of the fleet's containers. -
IMPAIRED-- The deployment failed validation, and the fleet kept the containers that failed validation so that you can inspect them. A deployment reaches this status when its impairment strategy isMAINTAIN. -
COMPLETE-- The deployment has completed successfully in every fleet location. -
ROLLBACK_IN_PROGRESS-- The deployment failed and rollback has been initiated. A deployment reaches this status when its impairment strategy isROLLBACK. -
ROLLBACK_COMPLETE-- The deployment failed and rollback has been completed. The fleet is running the configuration from the last successful deployment. -
CANCELLED-- The deployment was cancelled because a new deployment started for the same fleet.
For how to debug an impaired deployment or cancel one, see Container fleet deployments.
Type: String
Valid Values:
IN_PROGRESS | IMPAIRED | COMPLETE | ROLLBACK_IN_PROGRESS | ROLLBACK_COMPLETE | CANCELLED | PENDINGRequired: No
-
- FleetId
-
A unique identifier for the container fleet.
Type: String
Length Constraints: Minimum length of 1. Maximum length of 128.
Pattern:
^[a-z]*fleet-[a-zA-Z0-9\-]+$Required: No
- GameServerBinaryArn
-
The unique identifier for the version of the game server container group definition that is being deployed.
Type: String
Length Constraints: Minimum length of 1. Maximum length of 256.
Pattern:
^[a-zA-Z0-9:/-]+$Required: No
- PerInstanceBinaryArn
-
The unique identifier for the version of the per-instance container group definition that is being deployed.
Type: String
Length Constraints: Minimum length of 1. Maximum length of 256.
Pattern:
^[a-zA-Z0-9:/-]+$Required: No
- RollbackGameServerBinaryArn
-
The unique identifier for the version of the game server container group definition to roll back to if deployment fails. Amazon GameLift Servers sets this property to the container group definition version that the fleet used when it was last active.
Type: String
Length Constraints: Minimum length of 1. Maximum length of 256.
Pattern:
^[a-zA-Z0-9:/-]+$Required: No
- RollbackPerInstanceBinaryArn
-
The unique identifier for the version of the per-instance container group definition to roll back to if deployment fails. Amazon GameLift Servers sets this property to the container group definition version that the fleet used when it was last active.
Type: String
Length Constraints: Minimum length of 1. Maximum length of 256.
Pattern:
^[a-zA-Z0-9:/-]+$Required: No
See Also
For more information about using this API in one of the language-specific AWS SDKs, see the following: