PingBeacon
Information about a UDP ping beacon that can be used to measure network latency between a player device and an Amazon GameLift Servers hosting location.
Ping beacons provide more accurate latency measurements than ICMP pings because they use UDP, which is the same protocol used by most game servers. For more information on UDP ping beacons, including guidance on how to implement latency measurements and best practices for caching beacon endpoints, refer to UDP ping beacons in the Amazon GameLift Servers Developer Guide.
Contents
Note
In the following list, the required parameters are described first.
- UDPEndpoint
-
The domain name and port of the UDP ping beacon. Your game client can send UDP messages to this endpoint and receive responses to measure network latency.
Type: UDPEndpoint object
Required: No
See Also
For more information about using this API in one of the language-specific AWS SDKs, see the following: