CfnRoomProps
- class aws_cdk.aws_ivschat.CfnRoomProps(*, logging_configuration_identifiers=None, maximum_message_length=None, maximum_message_rate_per_second=None, message_review_handler=None, name=None, tags=None)
Bases:
objectProperties for defining a
CfnRoom.- Parameters:
logging_configuration_identifiers (
Optional[Sequence[str]]) – List of logging-configuration identifiers attached to the room.maximum_message_length (
Union[int,float,None]) – Maximum number of characters in a single message. Messages are expected to be UTF-8 encoded and this limit applies specifically to rune/code-point count, not number of bytes. Default: - 500maximum_message_rate_per_second (
Union[int,float,None]) – Maximum number of messages per second that can be sent to the room (by all clients). Default: - 10message_review_handler (
Union[IResolvable,MessageReviewHandlerProperty,Dict[str,Any],None]) – Configuration information for optional review of messages.name (
Optional[str]) – Room name. The value does not need to be unique.tags (
Optional[Sequence[Union[CfnTag,Dict[str,Any]]]]) – An array of key-value pairs to apply to this resource. For more information, see Tag .
- See:
http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-ivschat-room.html
- ExampleMetadata:
fixture=_generated
Example:
# The code below shows an example of how to instantiate this type. # The values are placeholders you should change. from aws_cdk import aws_ivschat as ivschat cfn_room_props = ivschat.CfnRoomProps( logging_configuration_identifiers=["loggingConfigurationIdentifiers"], maximum_message_length=123, maximum_message_rate_per_second=123, message_review_handler=ivschat.CfnRoom.MessageReviewHandlerProperty( fallback_result="fallbackResult", uri="uri" ), name="name", tags=[CfnTag( key="key", value="value" )] )
Attributes
- logging_configuration_identifiers
List of logging-configuration identifiers attached to the room.
- maximum_message_length
Maximum number of characters in a single message.
Messages are expected to be UTF-8 encoded and this limit applies specifically to rune/code-point count, not number of bytes.
- maximum_message_rate_per_second
Maximum number of messages per second that can be sent to the room (by all clients).
- message_review_handler
Configuration information for optional review of messages.
- name
Room name.
The value does not need to be unique.