Experimental
@aws-cdk/aws-gamelift-alpha is an experimental (alpha) package: its API may change in any release, without a major version bump.
IBuild Interface
Your custom-built game server software that runs on GameLift and hosts game sessions for your players.
A game build represents the set of files that run your game server on a particular operating system. You can have many different builds, such as for different flavors of your game. The game build must be integrated with the GameLift service. You upload game build files to the GameLift service in the Regions where you plan to set up fleets.
Properties
envResourceEnvironmentenvResourceEnvironmentenvResourceEnvironmentEnvResourceEnvironmentEnvResourceEnvironment#notes
For resources that are created and managed in a Stack (those created by creating new class instances like new Role(), new Bucket(), etc.), this is always the same as the environment of the stack they belong to.
For referenced resources (those obtained from referencing methods like Role.fromRoleArn(), Bucket.fromBucketName(), etc.), they might be different than the stack they were imported into.
grantPrincipalIPrincipalgrant_principalIPrincipalgrantPrincipalIPrincipalGrantPrincipalIPrincipalGrantPrincipalIPrincipal#Methods
applyRemovalPolicy(policy: RemovalPolicy): voiddef apply_removal_policy(self, policy: RemovalPolicy) -> Nonepublic void applyRemovalPolicy(RemovalPolicy policy)public void ApplyRemovalPolicy(RemovalPolicy policy)func ApplyRemovalPolicy(Policy RemovalPolicy)#notes
The Removal Policy controls what happens to this resource when it stops being managed by CloudFormation, either because you've removed it from the CDK application or because you've made a change that requires the resource to be replaced.
The resource can be deleted (RemovalPolicy.DESTROY), or left in your AWS account for data recovery and cleanup later (RemovalPolicy.RETAIN).
with(...mixins: IMixin[]): IConstructdef with(self, mixins: IMixin) -> IConstructpublic IConstruct with(IMixin mixins)public IConstruct With(IMixin mixins)func With(Mixins IMixin) IConstruct#Mixins are applied in order. The list of constructs is captured at the start of the call, so constructs added by a mixin will not be visited.
1 parameter · returns
Parameters
mixinsmixinsmixinsmixinsMixins— The mixins to apply.
Returns: This construct for chaining